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Marvelous Optimization #4 - Optimized Again

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Last September I wrote an article about a custom function that I optimized to evaluate hundreds times faster. At the end of the article, I challenged my readers and myself by claiming that the already optimized custom function can be optimized even further. Do you remember? Later on I actually really optimized it again, and talked about this.

Marvelous Optimization #3 - Faster Imports

Marvelous Optimization #3 - Faster Imports - Preview Image

This example demonstrates that even a single-step script can be optimized. You just have to think a little bit out of the box... I was showing this as a surprise in my session Marvelous Optimizations at Pause On Error [x] London 2011. I used a sample file with 25 fields and 5,000 records and imported these records 5 times in a row in just 13s.

Marvelous Optimization #2

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The second example I was showing in my session Marvelous Optimizations at Pause On Error [x] London 2011 was the script for selecting Random Set of Records. I found this example in the FileMaker Knowledge Base and optimized it to run at least 158 times faster when selecting 10 random records out of 50,000.

Marvelous Optimization #1

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This is the first example I was showing in my session Marvelous Optimizations at Pause On Error [x] London 2011. I already wrote about this optimization some time ago. It’s the one that led me to unveil the Marvelous Optimization Formula. I took the example and added FM Bench Detective into it to be able to exactly measure and examine what happens.

Random Set of Records (optimized)

Random Set of Records (optimized) - Preview Image

I noticed that one of the articles updated in the official FileMaker Knowledge Base on September 23, 2011 was explaining how to select a random set of records in a FileMaker database. I was wondering how fast the currently recommended technique is and whether I can make it faster with the help of FM Bench.

Infinite Hierarchy

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Last week Hal Gumbert mentioned on Twitter that he was “working on a FileMaker quote to display and edit a BOM ( Build of Materials ) that can go 9 levels deep.” Probably the most efficient and user friendly way to implement this is using a tree view with collapsible/expandable items.

Vyplněním a odesláním tohoto formuláře udělujete 24U s.r.o., IČ: 26152584, se sídlem Zvole u Prahy, Skochovická 88, PSČ 252 45, zapsané v obchodním rejstříku vedeném Městským soudem v Praze, oddíl C, vložka 74920 souhlas s využitím Vašich osobních údajů, které jsou obsaženy ve formuláři, k zasílání obchodních sdělení o nabídkách a novinkách 24U s.r.o. Poskytnutí osobních údajů je dobrovolné. Svůj souhlas můžete kdykoli odvolat. Podrobnosti o nakládání s Vašimi osobními údaji a Vašich právech s tím souvisejících jsou obsaženy v zásadách zpracovávání a ochrany osobních údajů.

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